Animation Control
Start or stop an animation on the current scene.
Syntax
Start an animation on the current scene.
animation start %animation_name% (--loop) (--unique) (--block)
Stops the specified animation.
animation stop %animation_name%
Parameters
animation_name(string, required) The name of the animation to play.--loop(argument, optional) Loop the animation.--unique(argument, optional) Kill entities when the animation end.--block(argument, optional) Story will wait for the animation to complete before continuing.
INFO
This is a blocking command if block is true. It will pause the story until the animation ends.
Examples
animation start wave --uniqueanimation stop wave